Ahead of the long-awaited arrival of the next generation of video game consoles, Microsoft had clearly grabbed the initiative. Its reveal of the Xbox Series X at the Game Awards came out of nowhere, and Sony’s weak response at CES a few weeks later was to show off the PS5 logo.
Then the coronavirus hit, and all plans went out of the window. Sony stumbled by hyping a dense, tech-heavy presentation, which was intended to be a Game Developers Conference talk, while Microsoft pulled together a slapdash, wholly unimpressive collection of minor titles running on the Series X. E3 would have been the time for each company to make a major statement; instead, they’re making news on their own terms.
Going into this week, the PlayStation 5 was a completely unknown quantity beyond the sort of tech specs that would have leaked by now anyway. What a relief, then, that Sony put its best foot forward. This was a confident presentation that included impressive games, strong production values, and even the console hardware itself. It almost felt like things were back to normal.
Here is the full specification of PS5
- CPU: AMD Zen 2-based CPU with 8 cores at 3.5GHz (variable frequency)
- GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
- GPU architecture: Custom RDNA 2
- Memory interface: 16GB GDDR6 / 256-bit
- Memory bandwidth: 448GB/s
- Internal storage: Custom 825GB SSD
- IO throughput: 5.5GB/s (raw), typical 8-9GB/s (compressed)
- Expandable storage: NVMe SSD slot
- External storage: USB HDD support (PS4 games only)
- Optical drive: 4K UHD Blu-ray drive